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Castle Siege on OldSquad Servers
|Accounts||Characters||Guilds||Game Masters||Online||Active in 24H|
Season: 6 Episode OldSquad.
Exp: Dynamic Exp [5-15x] - starts with very low exp and goes to higher exp as game progress.
Note: Mobs on spots also gets higher as game progress.
Example: Low maps have 4 mobs on spots, high maps have 7-8 mobs on spots.
Newbies boosts including exp boosts, damage/deff buffs, drop buffs.
Note: Newbies boosts are added as game progress, never from start.
Gameplay: Non-Reset + 5 resets that can be unlocked by finishing 15 End-Game Quests.
Master EXP: Dynamic 1-3x - starts low & goes higher & lower as you advance in Master Levels.
Max Master Level: 230.
Max Add on Items: 28.
Party Exp System: Solo = 100%, 2 Players = 103%, 3 Players = 105%, 4 Players = 107%, 5 Players = 110%. Perfect Party = +5% exp.
All events working with nice rewards and adjusted difficulties (& custom additions).
Guild System: Maximum 20 players in a guild for normal classes and maximum 25 players for DL-GM.
Note: Level needed to create a guild is 150.
Alliance System: Maximum 2 guilds in an alliance.
Note: Only main guild can join the Castle Siege Event!
Elf Soldier Buff: Up to level 200 (or higher with VIP).
Limited Connections: Maximum of 2 accounts on same IP/HWID.
Note: Energy Elves are removed from gameplay so you can have 1 main + 1 alt/farmer.
Shops for a low exp server.
Limited HP & Mana stacks: Maximum of 9 HP (Large) pots stack and 30 Mana (Large) pots stack (for PvP and PvM experience).
DL, MG, RF Creation Level: Level 150 (or Level 1 with VIP).
Reconnect System fully working.
Play2Win System: No Web-Shop, no Cash-Shop, only VIP System (without VIP Server) & Web-Credits for Premium Modules.
Helper from level 1.
Party Exp Gap: 70 Levels.
Max Level to delete a Character: 200 (& 1 reset). To delete chars over level 200 or over 1 reset you need to contact us.
OFF-Attack: Active for everyone, 5 hours no auto-pick (VIP can boost its duration and can add auto-pick).